After lot of search I found the code that saves Image class to harddisk.
public void SaveImage(Image imgToSave, string FileName)
{
//Create empty bitmap image of original size
Bitmap tempBmp = new Bitmap(imgToSave.Width, imgToSave.Height);
Graphics g = Graphics.FromImage(tempBmp);
//draw the original image on tempBmp
g.DrawImage(imgToSave, 0, 0, imgToSave.Width, imgToSave.Height);
//dispose originalImage and Graphics so the file is now free
g.Dispose();
imgToSave.Dispose();
//Save the image file to original location
tempBmp.Save(FileName, System.Drawing.Imaging.ImageFormat.Jpeg);
}
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